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Paul Morphy, Johan Lowenthal, Alisa Melekhina, Aleksandr Melekhin, chess, world chess, coach, time control, chess broadcast, chess wifi, chess facebook,

Paul Morphy (left) vs. Johann Lowenthal in 1858 - Courtesy of Wikipedia.

Flattorini chess clock, Alisa Melekhina, Aleksandr Melekhin, chess, world chess, coach, time control, chess broadcast, chess wifi, chess facebook,

A Fattorini double-faced mechanical "tumbling" chess clock (1890) - Courtesy of chess.com

David Bronstein, Alisa Melekhina, Aleksandr Melekhin, chess, world chess, coach, time control, chess broadcast, chess wifi, chess facebook,

Soviet Chess Grandmaster David Ionovich Bronstein in 1968 - Courtesy of Wikipedia.

Robert James "Bobby" Fischer, Alisa Melekhina, Aleksandr Melekhin, chess, world chess, coach, time control, chess broadcast, chess wifi, chess facebook,

American Chess Grandmaster Robert James "Bobby" Fischer in 1972 - Courtesy of Wikipedia.

Robert J. Fischer's digital chess clock patent, Alisa Melekhina, Aleksandr Melekhin, chess, world chess, coach, time control, chess broadcast, chess wifi, chess facebook,

Digital Chess Clock. U.S. Patent 4,884,255 Nov. 28, 1989 by Inventor Robert J. Fischer.

 
Alisa Melekhina, Aleksandr Melekhin, chess, DENTAM Chess Center, world chess, coach, time control, chess broadcast, chess wifi, chess facebook,

DENTAM Chess Center

 
Chess and time dilemma is interactive problem with the history of complexities and difficulties. A lack of understanding about very complicated chess time control  problems leading many chess players to confusion expanding the negative effects of their results.
 
The mid-19th century was marked by a strong interest in chess, especially during the brilliant American chess master Paul Morphy's (1837-1884) astonishing rise. However, indefinitely long chess games have greatly hampered such interest. It is known that Louis Paulsen vs. Paul Morphy chess game lasted more than 15 (!) hours.
Please note that no chess clock was used during Paul Morphy vs. Johann Loventhal game.
 
The invention and use of mechanical (analog) chess clocks in the late 19th century solved the problem of infinite chess games. At the same time, the new, ever more complicated obstacle was created: a chess player who has exceeded the time allowed should forfeit the game. Thus, the chess player may lose the game, either by time or get mated.
In this regard, the conception of Chess Time Control was introduced. One of the first time control was 20 moves per each hour (Baden-Baden chess tournament, 1870). 100 years have passed without major innovations - analog clocks have been around for decades.
 
In the 70's of the 20th century, digital chess clocks were invented. This dramatically changed the situation in traditional chess time control. At this moment it became apparent that during a chess game there is a significant loss of time in the process of the chess move: making a move, pressing a clock, reading and writing chess notation, etc.
 

DENTAM Chess Center

 
David Bronstein, GM (1924-2006) was one of the first who realized that digital chess clock can reflect and compensate for the loss of time during the chess move. In 1973, he proposed to postpone or delay time of the chess game for a few seconds with each new chess move. At present time, almost all digital chess clocks have Time Delay or/and Bronstein mode.

 

There is another way to compensate time during each chess move. It was suggested by Robert James Fischer, GM (1943-2008) in the late 80's of the 20th century. He proposed and used in his chess games so-called increment of time that adds time to the chess game with each new chess move.

 

Difference of delay time from increment of time is that the delay time does not increase the total amount of time for the game of chess. Whereas, increment of time may significantly increase the duration of the chess game.
 
In 1988, Robert J. Fischer, the 11th World Chess Champion,  filed for U.S. Patent 4,884,255 for a new type of digital chess clock that can count increment of time. Also, at present time, virtually all digital chess clocks have Increment of Time  or Fischer mode. Now, it sounds like a modern time control paradox - Fischer mode (increment of time) is popular in Europe among the chess players, while Bronstein mode (delay time) is preferred in the U.S.
 
Recently, a combination of traditional and modern (digital)  chess time control is more and more popular during the chess game. The FIDE World Chess Championship match (2014) between defending champion Viswanathan Anand and his challenger Magnus Carlsen had time control: "120 minutes for the first 40 moves, 60 minutes for the next 20 moves and then 15 minutes for the rest of the game with an increment of 30 seconds per move starting after move 61 has been made."  
 
However, whatever chess clock and time control would you use, more important is to distribute correctly time during the entire chess game i.e.: Chess Time Management
 
CHESS TIME CONTROL and MANAGEMENT is the Specific Course of Innovative and Accelerated Chess Coaching Program BEELINE-to-CHESSMASTER .
This Course is Intended for Chess Players: Starting at 0 - 799 Level; Improving at 800 - 1399 Level; Progressing at 1400 - 1999 Level; and Gaining Mastery at 2000 - 2400+ Level.
Chess Players will be Assigned to the Chess Club Online: CHESS TIME CONTROL and MANAGEMENT CC at CHESSFACEBOOK™ and Training Courses: CTCAM799;  CTCAM1399;   CTCAM1999;  and  CTCAM2400  at Claroline© - eLearning and eWorking Platform.
CHESS TIME CONTROL and MANAGEMENT is available to Subscribers only. More details at The Products  and Subscriptions.
 

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The  Actuality  of  Chess  Challenges: 1. Worldwide, 600 - 700 million people (1 billion over next 5 years) play chess. However, there are only 8 million registered chess players in all countries. For example, in the United States 45 million people are playing chess but only 85,000 (0.2%) active registered and just only 800 titled chess players. 2. Electronic revolution & Internet have significantly  increased the role of chess in the world.  Today more than 285 million people play chess online.  3. Therefore, top objectives for our DENTAM Chess Center  include the following: (1) increase the number of Chess Players Online; (2) build, manage, and have total control over your Chess Time Management skills; (3) make chess-learning-process more convenient, efficient, and significantly boost the quality of the chess games with BEELINE-to-CHESSMASTER; (4) achieve the maximum Benefits of Chess for players constantly improving their chess knowledge at our Chess Club Online CHESSFACEBOOK.

       
 
   

 
               

 


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This website is designed for educational purposes only.  The content of the website pages is for your general information and use only.
It is subject to change without notice. Copyright © 2014 - 2015. Aleksandr Melekhin, DDS, Ph.D. All rights reserved.
Last modified: 08/07/15.